Game Art & Interactive
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Game Art EA Sports: Nascar Interactive 3D Garage
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Game Art EA Sports: Head Coach - Herm Edwards
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Game Art Sony Computer Entertainment America (SCEA): Mark of Kri Main Menu
Some Game Credits online: Moby Games IMDB VGM
Nascar Interactive 3D Garage - Textured the garage environment and cars. Collaborated directly with the Lead Artist and Art Director to meet visual and technical requirements.
Textured the main character, all animal characters, and some environment assets to match the Creative Lead's visual direction. Used Maya and PhotoShop for texture creation, testing, and refinement.
Mark of Kri - In-game selection screen. Textured this character and animal characters to match the Creative Lead's visual direction. Used Maya and Photoshop for texture creation, testing, and refinement.
Nascar - Textured cars and some environment assets. Collaborated directly with the Lead Artist and Art Director to meet visual and technical requirements.
NCAA & Madden — UI Interface Assets Created and prepared visual assets for in-game interfaces, adapting artwork to established design, technical, and production requirements.
NCAA & Madden — UI Interface Assets Created and prepared visual assets for in-game interfaces, adapting artwork to established design, technical, and production requirements.
Nascar - Textured cars and some environment assets. Collaborated directly with the Lead Artist and Art Director to meet visual and technical requirements.
Nascar - Textured cars and some environment assets. Collaborated directly with the Lead Artist and Art Director to meet visual and technical requirements.
Nascar Interactive 3D Garage - Textured the garage environment and cars. Collaborated directly with the Lead Artist and Art Director to meet visual and technical requirements.
Head Coach — Character Texturing & Likeness Created character textures and likenesses for Head Coach, translating recognizable facial features into game-ready character artwork while maintaining the project's visual and technical requirements.
Head Coach — Character Texturing & Likeness Created character textures and likenesses for Head Coach, translating recognizable facial features into game-ready character artwork while maintaining the project's visual and technical requirements.
Madden NFL 06 — Promotional & Supporting Artwork Contributed artwork for Madden NFL 06 packaging and promotional materials. Created supporting graphics, including assets used in television advertising.
Madden — Field and Game Assets Created and prepared visual assets for in-game use, adapting artwork to established design, technical, and production requirements.
Madden — Field and Game Assets Created and prepared visual assets for in-game use, adapting artwork to established design, technical, and production requirements.
NCAA & Madden — UI Interface Assets Created and prepared visual assets for in-game interfaces, adapting artwork to established design, technical, and production requirements.
Madden — UI 3D Game Assets Created and prepared visual assets for in-game use, adapting artwork to established design, technical, and production requirements.
Madden — UI Interface Assets Created and prepared visual assets for in-game interfaces, adapting artwork to established design, technical, and production requirements.
NCAA & Madden — UI Interface Assets Created and prepared visual assets for in-game interfaces, adapting artwork to established design, technical, and production requirements.
Madden — Field and Game Assets Created and prepared visual assets for in-game use, adapting artwork to established design, technical, and production requirements.
SCEA — Environment Texturing & Visualization Created and tested textures for environment assets used in in-game visualization for an unreleased title, using Mari.
SCEA — Environment Texturing & Visualization Created and tested textures for environment assets used in in-game visualization for an unreleased title, using Mari.
Unsung Heroes - Game Null Characters Textured models for in-game use, adapting artwork to established design, technical, and production requirements.
Mark of Kri - Textured this character, animal characters, and some environment assets to match the Creative Lead's visual direction. Used Maya and Photoshop for texture creation, testing, and refinement.
Mark of Kri - Textured this character, animal characters, and some environment assets to match the Creative Lead's visual direction. Used Maya and Photoshop for texture creation, testing, and refinement.
Interactive Media - Apps
Dating App — Vector Illustration & Design Created vector artwork of couples, including multiple poses and color variations based on the client's creative direction.
Dating App — Vector Illustration & Design Created vector artwork of couples, including multiple poses and color variations based on the client's creative direction.
Christmas App — Vector Illustration & Design Created Santa Claus artwork, including multiple design variations and color treatments to meet the client's specifications.
Christmas App — Vector Illustration & Design Created Santa Claus artwork, including multiple design variations and color treatments to meet the client's specifications.
Educational App — Character Design Created a series of friendly insect characters and variations for an educational app, designed to support different learning activities.
E-Commerce Website — Animated Holiday Promotion Designed and animated a holiday sale graphic for a client's e-commerce website, combining typography, motion, and seasonal imagery for online promotion.